It's that time of the year when it's time to look back and think about how you did on this year's Advent of Code.
In a game project we're working on, we're using Rust for core game logic, together with Unity and C# for the visuals and user interaction.
Our demo group Five Finger Punch released the demo Alt Cure for the Amiga 500.
I was interviewed on Resolution Games' web page about Programming a VR game using Rust.
I made a game for ZX Spectrum 48 for the Ludum Dare 48 competition: Crown of the Mountain King.
I made this game for the Ludum Dare 46 competition: Whale Dive.
I made this game for the Ludum Dare 45 competition: Legally Dead.
Me and Morbid were interviewed by Jason Oakley about the demo Five Finger Punch made for Laser 200 which has been found now by VZ200 enthusiasts.
I found a Laser 200 at Retrogathering and thought that little computer looked cute.
Naturally I wanted to code something for it, so we in Five Finger Punch created this demo.
I made this game for the Ludum Dare 41 competition: Rhythm Rogue.
I made this game for the Ludum Dare 40 competition: I'm Driving My Truck.
Me trying to explain how we at Resolution Games create VR games at VR Connects London 2017.
If you're locked up in a room with no console, how do you play your favorite genre - a platform game?